Sprungnavigation

  1. Zur Volltextsuche springen
  2. Zum Inhalt springen
  3. Zur Hauptnavigation springen
  4. Zur Servicenavigation springen
Seite: https://www.hochschule-ruhr-west.de//forschung/institut-positive-computing/kompetenzen/
Datum: 22.11.2019, 21:59Uhr

Institut Positive Computing

2019

Markewitz, K., Glinski, P., Herold, M., Straßmann, C.,  Arndt, A. & Eimler, S.C. (2019). Style for Success? A Study on the Impact of Avatars’ Styling on Perceived Competence and Warmth. Poster präsentiert auf der General Online Research Conference, Mar 6th – Mar 8nd 2019, Cologne, Germany.

 

Bludau, S., Brandenberg, G., Erle, L., & Eimler, S.C. (2019). When Gender-Bias Meets Fake-News. Results of Two Experimental Online-Studies.  Poster präsentiert auf der General Online Research Conference, Mar 6th – Mar 8nd 2019, Cologne, Germany.

 

Straßmann, C., Arndt, A., Dahm, A., Nissen, D., Zwickler, B.,  Regy, B.,  Güven,M.,  Schulz, S. & Eimler, S.C. (2019). Do We Blame it for Its Gender? How Specific Gender Cues Affect the Evaluation of Virtual Online Assistants. Poster präsentiert auf der General Online Research Conference, Mar 6th – Mar 8nd 2019, Cologne, Germany.

 

Strassmann, C., Eimler, S.C.,  Arntz,A.,  Keßler,D.,  Zielinski, S.,  Brandenberg, G.,  Dümpel, V. & Handmann, U. (2019, April). Relax Yourself - Using Virtual Reality to Enhance Employees' Mental Health and Work Performance. Relax Yourself-Using Virtual Reality to Enhance Employees' Mental Health and Work Performance. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (p. LBW0286). ACM.

 

Aditya, B. R., Nurhas, I., & Pawlowski, J. (2019). Towards Successful Implementation of a Virtual Classroom for Vocational Higher Education in Indonesia. In International Workshop on Learning Technology for Education in Cloud (pp. 151-161). Springer, Cham.

 

Arntz, A., Eimler, S. & Handmann, U. (2019). Teaching Practical Tasks with Virtual Reality and Augmented Reality: An Experimental Study Comparing Learning Outcomes. Poster presented at General Online Research, 06.03.2019-08.03.2019, Cologne.

 

Strassmann, C. & Eimler, S. (2019). Learning by Doing: Lessons Learned from Interdisciplinary Research-Oriented Teaching. Poster accepted at Annual Conference Improving University Teaching , Jul 24th – Jul 26nd 2019, Mülheim, Germany.

Modern teaching methods aim to integrate active research parts executed by the students themselves to train their scientific skills, critical thinking and problem-solving skills, as well as collaboration and communication. We discuss lessons learned, benefits and barriers (especially) from Applied Statistics (3rd semester) and Social and Media Psychology (5th semester) courses in which student from computer science study programs had to accomplish a whole cycle of a research process including literature study, hypotheses generation, the setup of (online) experiments, data collection, analysis and documentation in conference posters. Using an instrument provided by Böttcher and Thiel (2018) we assessed the level of student’s individual perception of research skills.

 

Brandenberg, G. & Eimler, S. (2019). Positive Psychology Meets Computer Science. Poster accepted at Annual Conference Improving University Teaching, Jul 24th – Jul 26nd 2019, Mülheim, Germany.

Positive Psychology is a recent paradigm in the German psychology landscape focusing on people’s strengths and the role of belonging, optimism and well-being. In a rapidly changing digitalized world it is a promising approach for higher education (e.g. 21st century skills) and a relevant mind-set in facing future challenges for individuals, companies and society enhancing work performance, creativity and resilience. Despite a fundamental impact on individuals and society, computer science programs typically do not address such ideas. We present a concept and lessons learned from a Positive Psychology-enhanced course for students of a HCI-program mixing lectures and problem-based-projects with a company in order to promote concept-internationalization and self-efficacy.

Dümpel, V., Grewe, A., Kowalczyk, C. & Eimler, S. (2019). Closing the Gap Between Theory and Practice: Impressions from two Service Learning Projects Focusing on Elderly Migrants and Female Refugees. Poster accepted at Annual Conference Improving University Teaching, Jul 24th – Jul 26nd 2019, Mülheim, Germany.

Closing the gaps between theory and practice is demanding in University education settings. Mostly, societal challenges of specific groups are only theoretically addressed; e.g. direct contact between developers and users in user interface development is seldom. Time constraints and high coordination effort lets teachers refrain from getting involved in Service Learning. We present insights and results from two projects from a course on “Usability and User Experience in Intercultural Contexts” as a part of a HCI-study program. In course 1, students designed the prototype of a communication platform for a diverse group of female refugees in a participatory design process. In course 2, students involved Turkish migrants of different age groups in the design of a culturally sensitive health app helping migrants navigate the German health system.

Strassmann, C., Eimler, S.C., Arntz,A.,  Keßler,D., Zielinski, S., Brandenberg, G., Dümpel, V. & Handmann, U. (2019). Positive and Relaxing Effects of Virtual Reality Applications. Poster accepted at 11th Conference of the Media Psychology Division, Sep 04th – Sep 06th 2019, Chemnitz, Germany.

 

Dümpel, V., Eimler, S.C., Brandenberg, G., Straßmann, C., Arntz, A., Keßler, D., & Zielinski, S. (2019). Comparing the Effects of Virtual Reality vs. Tablet-Based Diversity Interventions. Poster accepted at 11th Conference of the Media Psychology Division, Sep 04th – Sep 06th 2019, Chemnitz, Germany.

 

Grewe, A. Kowalczyk, C., Straßmann, C. & Eimler, S.C. (2019). “Hm.. I am not sure.” How Do Robots’ Uncertainty Expression and Physical Presence Affect Humans’ Moral Decision Making and Perception? Poster accepted at 11th Conference of the Media Psychology Division , Sep 04th – Sep 06th 2019, Chemnitz, Germany.

 

Strassmann, C., Eimler, S.C.,  Arntz, A.,  Keßler, D.,  Zielinski, S., Brandenberg, G.,  Dümpel, V. & Handmann, U. (2019). Virtual or Reality? Same Effects of Short-Term Relaxation Scenarios on Affect and Stress. Poster accepted at Technology, Mind & Society APA Conference, Oct 3rd - Oct 5th 2019, Washington, United States of America.

 

Dümpel, V., Eimler, S.C., Brandenberg, G., Straßmann, C., Arntz, A., Keßler, D. & Zielinski, S. (2019). DiVirtuality - Designing and Testing a Virtual Gallery for Stereotype Reduction and Diversity Awareness. Presentation accepted at Technology, Mind & Society APA Conference, Oct 3rd - Oct 5th 2019, Washington, United States of America.

 

 

2018

Meyer, M., Bollen, L., & Eimler, S.C. (2018). Emoji, Emoji on the Wall, Show Me One I Show You All - An Exploratory Study on the Connection Between Traits and Emoji Usage. General Online Research Conference, Feb 28th – Mar 2nd 2018, Cologne, Germany.

Nuñez, T.R. & Rosenthal-von der Pütten, A.M. (2018). Veränderung des Behandlungsalltags durch neue Medien: Roboter und Agenten in der psychologischen Intervention. In O. Kothgassner & A. Felnhofer (Hrsg.), Klinische Cyberpsychologie und Cybertherapie. München: UTB

Nuñez, T.R. & Eimler, S.C. (2018). What if I Lost it? When the Mere Imagination of Smartphone Absence Causes Anxiety. General Online Research Conference, Feb 28th – Mar 2nd 2018, Cologne, Germany.

Eine umfangreiche Studie zur Smartphone-Nutzung der Deutschen hat ergeben, dass sich 71% der Befragten nicht vorstellen können, ohne ihr Smartphone zu leben. Diese Ergebnisse verdeutlichen, wie sehr die Omnipräsenz mobiler Kommunikationsgeräte auf die Psychologie des Menschen wirkt. Andere Studien zeigen, dass die Absenz mobiler Geräte zu einem erhöhten Stresslevel seitens der Nutzer führt und bestätigen damit den psychologischen Einfluss von Smartphones. In dieser Studie sollte die Annahme geprüft werden, dass allein die Vorstellung einer Absenz des Smartphones ausreicht, um Stressreaktionen hervorzurufen. Anhand der Ergebnisse konnte diese Annahme bestätigt werden, was nochmals die Bedeutung des Smartphones für den Menschen unterstreicht.

Nuñez, T.R., Grewe, A., Trienens, L.-M., Kowalczyk, C., Nitschke, D. Tran, B.T.F., & Eimler, S.C. (2018). Phubbing Concerns Us All. How the Mere Observation of Smartphone Use in Others’ Social Interactions Generates Negative Emotions and Attitudes in Observers. General Online Research Conference, Feb 28th – Mar 2nd 2018, Cologne, Germany.

Phubbing oder Phone-Snubbing bezeichnet und kritisiert die Abwendung der Aufmerksamkeit von sozialen Interaktionspartnern als Folge eigener Smartphone-Nutzung und kann als neue Form von Ostrazismus bzw. sozialem Ausschluss verstanden werden. Studien zu diesem Verhalten haben gezeigt, dass Phubbing mit negativen Konsequenzen in Bezug auf Personen- und Beziehungsbewertung einhergeht; es wurde jedoch bislang kaum untersucht, inwieweit Phubbing das nicht direkt an der Interaktion beteiligte soziale Umfeld beeinträchtigt. Diese Studie setzte sich mit dieser Frage auseinander und fand u.a., dass Personen, die Phubbing beobachteten, gestresster waren und mehr negative Emotionen empfanden, als solche, die der Phubbing-Situation nicht ausgesetzt waren.

Keßler, D., Arntz, A. & Eimler, S. (2018). Implementing Artificial Intelligence in Virtual and Augmented Reality Learning Applications. Intelligent Automation Symposium, Münster.

 

Arntz, A., Eimler, S & Handmann, U. (2018). Artificial Intelligence Driven Human-Machine Collaboration Scenarios in Virtual Reality. Intelligent Automation Symposium, 14.11.2018- 16.11.2018, Münster.

 

Arntz, A., Keßler, D. & Eimler, S. (2018). Evaluation des Einflusses von Beleuchtung auf die Aufmerksamkeit innerhalb von Virtual Reality.  In: Dachselt, R. & Weber, G. (Hrsg.), Mensch und Computer 2018 - Workshopband. Bonn: Gesellschaft für Informatik e.V..

 

Eimler, S., Geisler, S. & Mischewski, P. (2018). Ethik im autonomen Fahrzeug: Zum menschlichen Verhalten in drohenden Unfallsituationen. In: Dachselt, R. & Weber, G. (Hrsg.), Mensch und Computer 2018 - Workshopband. Bonn: Gesellschaft für Informatik e.V..

 

Günther, L., Osterhoff, A., Thiel, C., Sommer, S., Niehoff, M., Sharma, M., Handmann, U., Koch, O & Grüneberg, C. (2018). Wirksamkeit eines Smartphone-unterstützten körperlich-kognitiven Trainingsprogrammes zur quartiersbezogenen Teilhabeförderung älterer Menschen. In Zeitschrift für Gerontologie und Geriatrie - Gerontologie und Geriatrie Kongress Vielfalt des Alterns: biomedizinische und psychosoziale Herausforderungen, 51, S. 62, Köln, Germany, 2018. Springer, Heidelberg. ISSN: 0948-6704.

 

Joiko, M., Kohnen, F., Lapinski, K., Moudrik, H., Nurhas, I., Paproth, F., & Pawlowski, J. M. (2018). Enabling decentral collaborative innovation processes-A web based real time collaboration platform. Multikonferenz Wirtschaftsinformatik 2018, pp. 1531-1542.

 

März, P., & Handmann, U. (2018). Driver Stress Response to Self-driving Vehicles and Takeover Request–An Expert Assessment. In International Conference on Human Systems Engineering and Design: Future Trends and Applications (S. 737-743). Springer, Cham.

 

Nurhas, I., de Fries, T., Geisler, S., & Pawlowski, J. (2018). Positive Computing as Paradigm to Overcome Barriers to Global Co-authoring of Open Educational Resources. In Proceedings of the 23rd Conference of Open Innovations Association FRUCT (S. 38). FRUCT Oy.

 

 

2017

Günther, L., Osterhoff, A., Thiel, C., Sommer, S, Niehoff, M, Sharma, M.,Handmann, U., Koch, O.,, Grüneberg, C. (2017):  Quartier Agil” – Feasibility of Combined Physical and Cognitive Activities in the Neighborhood with Smartphone Support for Stimulating Social Participation in the Elderly. Proc. of the 8th Conference on HEPA, Zagreb, Croatia.

 

Nuñez, T.R., Bergmann, K., Prynda, K., & Rosenthal-von der Pütten, A.M., (2017). Lexical Alignment and Its Psychophysiological Effects in Human-Agent Interaction. Paper präsentiert auf der 10th Conference of the Media Psychology Division of the German Psychological Society, September 6th – 8th, Koblenz, Germany.

 

Nurhas, I., Geisler, S. & Pawlowski, J. (2017). Positive Personas: Integrating Well-being Determinants into Personas.In: Burghardt, M., Wimmer, R., Wolff, C. & Womser-Hacker, C. (Hrsg.), Mensch und Computer 2017 - Tagungsband. Regensburg: Gesellschaft für Informatik e.V.. (S. 387-390).

System design for well-being needs an appropriate tool to help designers to determine relevant requirements that can help human well-being to flourish. Personas come as a simple yet powerful tool in the early development stage of the user interface design. Considering well-being determinants in the early design process provide benefits for both the user and the development team. Therefore, in this short paper, we performed a literature study to provide a conceptual model of well-being in personas and propose positive design interventions in personas' creation process.

 

Nurhas, I., Pawlowski, J.,  Geisler, S., Kovtunenko M., Bayu, R. A. (2017): Group-centered framework towards a positive design of digital collaboration in global settings. In Proceedings of the 1st international conference  on industrial, enterprise, and system engineering, Bandung, Indonesia

 

 

2015

Pawlowski, Jan (2015). Positive Computing - A New Trend in Business and Information Systems Engineering?, Business & Information Systems Engineering 6 (57), pp. 405-408. 

Available at: aisel.aisnet.org/bise/vol57/iss6/6